Got a Premise? Good! Here’s What to Do Next.

Creating the idea for a show or movie starts the honeymoon period of creativity, but it will soon dissipate unless you know how it will end. The bridge between your premise and your ending is where the bulk of your story will grow. Feed it! (Photo by Cody Hiscox on Unsplash) Coming up with a Continue reading →

The Fortunate from the #CampFire

Many people have been spared from the #CampFire that has scorched Paradise in Northern California. But far more have lost everything. Northern California has had quite a punch in the face with this Camp Fire burning seemingly unabated through Paradise. I live in the sister town of Chico, and was evacuated the other day about Continue reading →

Unity vs Unreal Fees – When does it matter?

Game developers interested in Unity and Unreal will often ask about pricing. Both engines have paid tiers, with very specific caveats--and considerations for those of us interested in comparing the two from a price perspective. Unreal Engine requires you to pay 5% of your gross revenue beyond $3,000 per quarter. That means you can make Continue reading →

Respecting my Readers and Killing Opportunity

I don't like mailing lists. I don't want to send blasts of information to people who follow me, because if they wanted to know what I was doing they could just check on my blog. This, as you may know, is not very good business practice. This, as you are fully aware, is going to kill Continue reading →